Web Design BSc (Hons)

2018-19 (also available for 2017-18)

We study the technical and creative side of web development, looking at web design, visual design and moving image.

Start date

17 September 2018

Duration

3 years full-time
4 years inc. placement year

Entry requirements

A Level - BBB

BTEC - DDM

See full entry requirements

UCAS Code

G4P3

Places available (subject to change)

40

Phone contact: +44 (0)1484 473116

About the course

Websites, social media, apps we use for entertainment and for organising our everyday lives – if you’re like most people, you’ll experience web design many times every day. Web designers play an important part in our lives and in the business world, constantly creating new ways for us to access and experience the web. This course aims to give you the skills and knowledge to take your first step in this exciting industry.

Web and digital design is a growing industry, and there is a big demand for skilled graduates who know how to produce digital products. We’ll give you the opportunity to gain the skills employers are looking for by looking at both the creative and technical aspects of web design.

In the first two years we’ll look at the technical side of web development, while also encouraging you to gain an in-depth understanding of web and visual design. We’ll look at moving imagery too, specifically animations and videos.

The devices that people use to access the internet are changing all the time, so we’ll study how to design and create content and experiences for a range of devices. Smartphones, tablets, watches and traditional computers will all be covered in the course. You’ll also have the chance to explore technical subjects like web development, artistic video effects and graphic design. We’ll get you working on projects in teams to create complex products. It’s all about helping you develop your technical, design and project management skills. You’ll gain invaluable experience – in fact, some projects may mean you end up working on a real product for an industry client.

To gain even more experience, you have the chance to take a placement with an employer after your second year. This is your opportunity to put what you’ve learnt into practice, broaden your range of skills and gain great contacts too. If you’re a student from within the UK or the EU and you have an idea for your own business, or you want to explore your entrepreneurial talents, you could even set up your own small company through our Enterprise Placement Year scheme.

Your Final Year gives you the chance to use the skills you’ve gained to create innovative digital projects. You’ll then have the opportunity to show this and other work to the public and to the industry, at our Showcase event at the end of the year.

You might like to hear what Dan has to say about studying Web Technologies BSc(Hons) at the University of Huddersfield.

We value our students - they are the future and will hopefully become the leaders of our evolving industry. Staff at the university work diligently to provide 'live' briefs, helping our students to reach their potential and meet requirements of employment in a wide range of industries. Our graduates leave us with industry standard skill-sets, professional values and exciting portfolios of their own.

Michael O'Grady

Dr Michael O'Grady, Subject Area Leader, Games and Web

Placements


This course offers you the chance to undertake an optional placement in Year 3. This opportunity helps you to build on the knowledge and skills developed on the course. You will be employed by the company for 12 months, but the actual number of weeks worked will be dependent on the annual leave entitlement you are given in line with the placement company’s policy.

The optional placement year is highly recommended as a means of becoming focused and raising personal knowledge and skills. With our support, you will have the opportunity to gain in experience, maturity and motivation and return better equipped to succeed in your studies and subsequently to secure the graduate job of your choice.

Previous placement providers have included marketing agencies, multimedia creative companies, Buckingham Palace, Dynamic Business Systems, European University Institute in Florence, Great Fridays, Kirklees Council, Microsoft, the NHS, FGH (Grattans), ARM Cambridge, Fantastic Media, Pitchero, Xerox, Ebuyerand Asda.

Alternatively, if you are a student from within the UK or the EU, you could consider starting your own small business by applying for the Enterprise Placement Year in conjunction with the University’s Enterprise Team. You’ll have the opportunity to benefit from business advice, mentoring and networking sessions. You can find out more information on the Enterprise Placement Year here.

My placement experience gave me a feel for what industry is really like with first-hand experience of working in a professional team, I increased my interpersonal skills and gained new connections that will hopefully benefit my future career. 

Callum Eddisford

Callum Eddisford, Web Developer, HRH The Duke of York,KG

Entry requirements

BBBat A Level .

120 UCAS tariff points from a combination of Level 3 qualifications

DDM in BTEC Level 3 Extended Diploma

  • Access to Higher Education Diploma with 45 Level 3 credits at Merit or above in a related subject
  • 120 UCAS tariff points from International Baccalaureate qualifications.

We welcome applicants from all backgrounds and other relevant skills or experience will be considered.

In addition you must have GCSE English and Maths at grade 4 or above, or grade C or above if awarded under the previous GCSE grading scheme.

Other suitable experience or qualifications will be considered. For further information please see the University's minimum entry requirements.

Student work showreel


At Huddersfield, we support our students to become highly creative, technically skilled and innovative graduates. Our Web Design BSc(Hons) and Web Technologies BSc(Hons) courses give students the opportunity to explore various aspects of web design and the technology behind web and digital development. Watch our student work showreel to find out more.

Course Detail

Core modules:

Digital Media Project 1

The digital media industry relies on professionals who work effectively in multi-disciplinary teams. This module aims to gives you early experience of working in such an environment. Working as part of a team, you will have the opportunity to plan, design and develop a digital media product. The module is designed to provide you with an understanding of industry best practices within the digital media industry. You will be introduced to the product development cycle, technology limitations, and possible future developments relevant to each course. You will also be encouraged to begin exploring the enterprising aspects of the digital media industries, by entering competitions or publishing a game, mobile app, website or other digital media artefact.

Introduction to Web Programming

This module is aimed at helping you to develop the knowledge and practical skills needed to create basic interactive websites. The technologies covered are typically HTML, CSS and JavaScript. You'll aim to create a portfolio of webpages that demonstrate a range of HTML and CSS features. You'll also aim to develop a JavaScript application in response to a specified problem.

Digital Media Asset Production

Through this module you are introduced to digital media production tools including digital media hardware, the software that creates visual and audio assets, the Internet and the various technologies that they support. You’ll aim to analyse, design and create static as well as time-based media (animated visual content, video and audio) and produce stand-alone products that are suited to a variety of delivery platforms. You are supported in gaining an understanding of the relevant design, technical and professional issues associated with using each media form and how best to deliver and promote these assets, many of which form comprise elements within large digital media projects.

Introduction to Visual Design

This module provides you with an introduction to the subject of visual design. Throughout the module you’ll be introduced to core design principles, processes and terminology. You will also explore a number of case studies and implement/ apply a basic design process, aiming to build an individual portfolio of design work as you go. You'll be given the opportunity to develop your own design briefs that will require you to research and evaluate a defined problem and be expected to propose an original ‘design concept’ (solution), present your ideas to others for feedback, engage in design criticism, produce a range of original assets (using appropriate industry-standard software) and evaluate your design solution in context.

Introduction to Video and Digital Effects

This module will introduce you to the key principles behind the production of video and effects using digital tools and techniques. You'll explore how to plan and produce a simple video production from concept and storyboarding to shooting script and filming. You will be introduced to the principles of camera technique using digital video cameras, correct use of lighting, framing of shots, video capture and editing. The practical elements of the module will be supported by elements of film and composition theory, online tutorials and industry standard software.

Introduction to Enterprise, Business and Marketing

This module aims to introduce you to business enterprise/entrepreneurship, digital business and services and marketing/advertising concepts. It covers business planning and practice, business strategies and methods and legal/ethical considerations within digital business as a whole. You’ll also be encouraged to consider at each stage how web technologies can be used by businesses to reach their target markets and promote new products or features. You’ll aim to develop new concepts/initiatives/services for digital businesses by exploring, identifying and evaluating digital business opportunities. You'll also study how to review micro/macro environments (relevant to your business ideas), identify funding possibilities and cover professional issues specific to the businesses/services being developed.

The course covers a wide range of subjects, from the technical - how to code the web and program interactive media apps, to the creative - video production, visual design, animation, video and digital effects. The central theme running through the course is the creation of effective interactive media products, designing websites and applications that users find to be enjoyable and rewarding experiences.

As you move through the course there are opportunities to specialise, through our optional module system in your second and final year, and through project modules, where you can select specific projects that reflect your passions, interests and abilities.

You will be taught through a series of seminars, tutorials, group work, practical experience and lectures and 19.67% of the study time on this course is spent in lectures, seminars, tutorials etc.

Assessment will include coursework, presentation and work-based learning.

Your module specification/course handbook will provide full details of the assessment criteria applying to your course.

Feedback (usually written) is normally provided on all coursework submissions within three term time weeks – unless the submission was made towards the end of the session in which case feedback would be available on request after the formal publication of results. Feedback on exam performance/final coursework is available on request after the publication of results.

Further information

The teaching year normally starts in September with breaks at Christmas and Easter, finishing with a main examination/assessment period around May/June. Timetables are normally available one month before registration. As this is a full-time course, you may have to attend every day of the week.

Your course is made up of modules and each module is worth a number of credits. Each year you study modules to the value of 120 credits, adding up to 360 credits in total for a bachelor’s qualification. These credits can come from a combination of core, compulsory and optional modules but please note that optional modules may not run if we do not have enough students interested.

If you achieve 120 credits for the current stage you are at, you may progress to the next stage of your course, subject to any professional, statutory or regulatory body guidelines.

 

 

 

Teaching excellence

  1. Huddersfield is a TEF gold-rated institution delivering consistently outstanding teaching and learning of the highest quality found in the UK (Teaching Excellence Framework, 2017).
  2. We won the first Global Teaching Excellence Award recognising the University’s commitment to world-class teaching and its success in developing students as independent learners and critical thinkers (HEA, 2017).
  3. Here at Huddersfield, you’ll be taught by some of the best lecturers in the country. The University is number one in England for the proportion of staff with teaching qualifications (HEFCE, 2016).
  4. For the past ten years, we’ve been the UK’s leading university for National Teaching Fellowships too, which rate Britain’s best lecturers. It’s all part of our ongoing drive for teaching excellence, which helps our students to achieve great things too.
  5. We’re unique in the fact that all our permanent teaching staff* have, or are completing, doctorates. This expertise, together with our teaching credentials, means that students here learn from knowledgeable and well-qualified teachers and academics who are at the forefront of their subject area.

*Permanent staff, after probation: some recently appointed colleagues will only obtain recognition in the months after their arrival in Huddersfield, once they have started teaching; research degrees applies to those on contracts of more than half-time.

Gallery

Your career


90% of our graduates from this course go on to work and/or further study within six months of graduating (DLHE Survey 2014/15).

90%Graduates employed

Student support

At the University of Huddersfield, you'll find support networks and services to help you get ahead in your studies and social life. Whether you study at undergraduate or postgraduate level, you'll soon discover that you're never far away from our dedicated staff and resources to help you to navigate through your personal student journey. Find out more about all our support services.

Important information

We will always try to deliver your course as described on this web page. However, sometimes we may have to make changes as set out below.

We review all optional modules each year and change them to reflect the expertise of our staff, current trends in research and as a result of student feedback. We will always ensure that you have a range of options to choose from and we will let students know in good time the options available for them to choose for the following year.

We will only change core modules for a course if it is necessary for us to do so, for example to maintain course accreditation. We will let you know about any such changes as soon as possible, usually before you begin the relevant academic year.

Sometimes we have to make changes to other aspects of a course or how it is delivered. We only make these changes if they are for reasons outside of our control, or where they are for our students’ benefit. Again, we will let you know about any such changes as soon as possible, usually before the relevant academic year. Our regulations set out our procedure which we will follow when we need to make any such changes.

When you enrol as a student of the University, your study and time with us will be governed by a framework of regulations, policies and procedures, which form the basis of your agreement with us. These include regulations regarding the assessment of your course, academic integrity, your conduct (including attendance) and disciplinary procedure, fees and finance and compliance with visa requirements (where relevant). It is important that you familiarise yourself with these as you will be asked to agree to abide by them when you join us as a student. You will find a guide to the key terms here, where you will also find links to the full text of each of the regulations, policies and procedures referred to.

The Higher Education Funding Council for England is the principal regulator for the University.

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