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Animation Production MA

2025-26 (also available for 2024-25)

This course is eligible for Master's loan funding. Find out more.

Start date

22 September 2025

12 January 2026

Duration

1 year full-time

Places available (subject to change)

20

About the course

Reasons to study

  1. State of the Art Facilities - You'll learn in the state of the art £30m Barbara Hepworth Building with collaborative studios, photography studios and exhibition space. 
  2. Hands-On Teaching - The course is delivered through a combination of lectures, seminars, practical workshops and a programme of design projects. 
  3. Skills Development - Our course aims to encourage you to push the boundaries of animation practice with the development of innovative and imaginative concepts and ideas. 

The Animation Design MA is part of the School of Art and Humanities MA Art & Design Suite, an innovative approach to postgraduate taught education that brings together disciplines from across art and design to produce a collaborative programme of courses that foreground the shared practices, processes and values of art and design in the 21st century.

Animation Production is at the forefront of storytelling, creating a deep emotional connection to a global audience.

Animation is made up of many different creative processes and inhabits a multitude of contexts. The Masters course provides an opportunity for you to hone your professional approaches to the discipline. In the creation of animation for different commercial and artistic platforms, the world of the animator occupies both physical and digital arenas and is increasingly seen as an innovative and dynamic communication tool of the future. Our course offers continuing students or graduates from creative art and design subjects with an opportunity to enhance their knowledge, creative skills and employment prospects.

Our course aims to enable you to:

  • Critically appraise the importance of social, ethical, technological and cultural dimensions of animation production as applied to your personal practice and that of others.
  • Evidence advanced knowledge and understanding of animation production and its current and emerging global applications such as, but not limited to, 2D and 3D analogue, digital and computer animation, motion graphics, game art and design.
  • Systematically plan, negotiate and implement topical research to substantiate a coherent body of practice in advanced animation production.
  • Contribute to the principles and processes of animation production in supporting innovation within commercial or creative industries.
  • Evidence awareness and relevance of your practice and skills in relation to professional standards in animation production, such as through appropriately developed animation pipeline processes

Our course aims to encourage you to push the boundaries of animation practice with the development of innovative and imaginative concepts and ideas relevant to the design of animated products and artefacts. We will introduce you to a variety of platforms and a range of situations and contexts within which animation sits, enabling you to experiment, expand, progress and communicate your ideas through different forms and processes, both digital and analogue.

Course detail

Research Methods and Project Proposal

On this module you will be encouraged to explore how different research methods underpin all kinds of creative practices. The module introduces you to current research themes in art and design. In the past we have explored topics such as: developing concepts through thinking and making, using archives in creative practice, working with objects of material culture, analysing digital transformations, practising psychogeography in the urban environment, tackling the anthropocene and environmental issues of the twenty-first century. As thinkers and practitioners you will work to develop an understanding of the different research approaches you might design and use to enhance and transform your ideas. You will be introduced to a range of practice-led research methods which may include: creative and design thinking, user-centered methods, practice-led approaches, cultural analysis, historical/archival research and market-driven data capture and analysis. The module helps to equip you with a tool kit of research skills to guide you in the development of a project proposal or working brief for your Master's study. The module is made up of lectures, guided seminars and small group tutorials which will support you in building a solid foundation to lead you through your studies.

Creative Innovation and Entrepreneurship

This module aims to introduce you to key features of innovation and entrepreneurship within the context of the cultural and creative industries. Depending on your future aspirations we will help you to build your knowledge and understanding of different approaches to creative innovation (social, ethical and sustainable aspects), provide guidance on business start-ups, and assist you in your professional skills development (commercial awareness, self-management, problem-solving, team working, communication strategies), including searching for marketing, promotion, consultancy and funding opportunities specific to your subject. The module involves lectures, seminars and practical projects where you will experiment with the tools and techniques of creative innovation. There will be opportunities for group projects and cross-disciplinary working on this module.

Creative Studio

This module enables you to explore a range of advanced creative concepts and practices across Art and Design working alongside other students in a mixed-discipline cohort encompassing Art and Communication, 3D Design and Fashion and Textiles. You will identify starting points for your studio practice through supported and scheduled access and interaction with a range of specialist workshop facilities and digital making processes which in turn inform the potential of material investigation as a core part of your refocused enquiry-led practice. The module comprises three discrete but interlinked phases of development: Conceptual Direction, Creative Contexts, Critical Processes.

Professional Platforms Art and Communication

Working alongside other students within Art and Communication, this practice-based studio module advances the professional orientation of your creative practice. Specialising in your chosen area of practice, you will be supported to produce a body of practical work supported by specialist and inter-disciplinary workshops that will explore the hybrid and expanded nature of your discipline that arises out of contemporary culture. You will be encouraged to push the direction and development of your specific project through processes of risk taking, problematisation and creative thinking, related to your professional context. In doing so you will develop a deeper understanding of professional directions, audience, context and creative platforms.

Animation Production Major Project

Working with a negotiated proposal you will creatively and experimentally test materials, techniques, approaches, and technologies of pre and post production to realise a unique animated practice. The work you make will demonstrate a focused interrogation of animation philosophy informed by technological, social, cultural, ecological, theoretical and professional contexts. You will test your knowledge and understanding of appropriate publishing formats at key stages and present the culmination of your creative innovations in a showcase portfolio. Your individual project may evidence exemplary approaches to filmmaking such as storytelling, character, environment design, voice, image making, drawing, pipeline techniques, rigging, vfx, post production, set design, script-writing, or other digital formats including display, games, user-interaction and/or other hybrid and transdisciplinary forms.

Entry requirements

Entry requirements for this course are normally:

  • An Honours degree (2:2 or above) in a relevant subject or an equivalent professional qualification.
  • Alternative qualifications and/or significant experience may be accepted, subject to approval.
  • International students with qualifications in 'creative' or 'practice' subjects should submit a digital portfolio (pdf) of work with their application.
  • All suitably qualified applicants are normally invited in for an informal chat with a portfolio or considered for admittance under alternative arrangements, such as a skype chat.

If your first language is not English, you will need to meet the minimum requirements of an English Language qualification. The minimum for IELTS is 6.0 overall with no element lower than 5.5, or equivalent. Read more about the University’s entry requirements for students outside of the UK on our International Entry Requirements page.

Postgraduate Open Days


Learn more about Postgraduate Study at one of our upcoming Open Days

Come along to an on-campus Postgraduate Open Day and discover all there is to know about our wide range of postgraduate taught courses, research degrees and professional development options at the University of Huddersfield. 

Book now

What can I research?

Research plays an important role in informing all our teaching and learning activities. Through research our staff remain up-to-date with the latest developments in their field, which means you have the opportunity to benefit and develop knowledge and skills that are current and highly relevant.

For more information, visit the Centre for Cultural Ecologies in Art, Design and Architecture (CEADA)

Your career


Every area of visual communication in life, business and industry uses animation. Consequently the opportunities are endless. A visually literate, innovative ‘creative producer’ has the edge and potential to lead in whatever area they choose; in freelance/consultancy, corporate, national and global contexts.

The expectation is that you will be seeking to enter the cultural and creative industries into roles such as animators, motion designers, pre and post-production artists, storytellers, directors, character or environment designers, and marketing designers for advertising or game. You may also be seeking to develop proposals for further postgraduate research and doctoral study or the education sector.

Previous graduates from courses in this subject area have gone on to work in a variety of roles such as Animation Designer, Lighting Artist and 3D Artist.*

* Source: LinkedIn
** Percentage of the University’s postgraduate students go on to work and/or further study within fifteen months of graduating. (HESA Graduate Outcomes 2021/22, UK domiciled, other activities excluded).

93.4%** Graduates employed

Student support

At the University of Huddersfield, you'll find support networks and services to help you get ahead in your studies and social life. Whether you study at undergraduate or postgraduate level, you'll soon discover that you're never far away from our dedicated staff and resources to help you to navigate through your personal student journey. Find out more about all our support services.

Important information

Although we always try and ensure we deliver our courses as described, sometimes we may have to make changes for the following reasons

When you enrol as a student of the University, your study and time with us will be governed by our terms and conditions, Handbook of Regulations and associated policies. It is important that you familiarise yourself with these as you will be asked to agree to them when you join us as a student. You will find a guide to the key terms here, along with the Student Protection Plan.

Although we always try and ensure we deliver our courses as described, sometimes we may have to make changes for the following reasons

Changes to a course you have applied for but are not yet enrolled on

If we propose to make a major change to a course that you are holding an offer for, then we will tell you as soon as possible so that you can decide whether to withdraw your application prior to enrolment. We may occasionally have to withdraw a course you have applied for or combine your programme with another programme if we consider this reasonably necessary to ensure a good student experience, for example if there are not enough applicants. Where this is the case we will notify you as soon as reasonably possible and we will discuss with you other suitable courses we can transfer your application to. If you do not wish to transfer to another course with us, you may cancel your application and we will refund you any deposits or fees you have paid to us.

Changes to your course after you enrol as a student

Changes to option modules:

Where your course allows you to choose modules from a range of options, we will review these each year and change them to reflect the expertise of our staff, current trends in research and as a result of student feedback or demand for certain modules. We will always ensure that you have an equivalent range of options to that advertised for the course. We will let you know in good time the options available for you to choose for the following year.

Major changes:

We will only make major changes to non-optional modules on a course if it is necessary for us to do so and provided such changes are reasonable. A major change is a change that substantially changes the outcomes, or a significant part of your course, such as the nature of the award or a substantial change to module content, teaching days (part time provision), type of delivery or assessment of the core curriculum. For example, it may be necessary to make a major change to reflect changes in the law or the requirements of the University’s regulators or a commissioning or accrediting body. We may also make changes to improve the course in response to student, examiners’ or other course evaluators’ feedback or to ensure you are being taught current best practice. Major changes may also be necessary because of circumstances outside our reasonable control, such as a key member of staff leaving the University or being unable to teach, where they have a particular specialism that can’t be adequately covered by other members of staff; or due to damage or interruption to buildings, facilities or equipment, or pandemics.

Major changes would usually be made with effect from the next academic year, but may happen sooner in an emergency. We will notify you as soon as possible should we need to make a major change and will carry out suitable consultation. If you reasonably believe that the proposed change will cause you detriment or hardship we will, if appropriate, work with you to try to reduce the adverse effect on you or find an appropriate solution. Where an appropriate solution cannot be found and you contact us in writing before the change takes effect you can cancel your registration and withdraw from the University without liability to the University for future tuition fees. We will provide reasonable support to assist you with transferring to another university if you wish to do so.

In exceptional circumstances, we may, for reasons outside of our control, be forced to discontinue or suspend your course. Where this is the case, a formal exit strategy will be followed in accordance with the student protection plan.

The Office for Students (OfS) is the principal regulator for the University.

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