23 September 2019
1 year full time – September start
Digital media represents an embedded set of practices within the creative and cultural industries and looks set to evolve and expand in innovative ways in the future. Digital media covers a broad range of creative practices and may include: digital visualisations in animation, games, photography and the moving image, visual effects, online advertising, digital curation and editing,
Our MA in Digital Media offers continuing or recent graduates from creative art and design subjects with an opportunity to enhance their knowledge, creative skills and employment prospects. We encourage our students to explore the growth potential of digital media platforms and processes with the development of innovative and imaginative concepts and ideas. The course guides you in your development of core specialist themes that may be commercial and/or artist led. You may wish to expand your skills of data visualisation, app design, motion design, animation, photographic practices, digital curation/editing, visual effect (VFX), or user experience design (UXD). Our practice-led modules facilitate opportunities for you to produce high quality portfolios often underpinned by industry focused trends and competition briefs.
The expectation is that you will be seeking to enter the cultural and creative industries into roles such as animators, media producers, video editors, data visualisers, editors/curators of digital content, motion designers, photographers, visual effects artists and user experience designers. You may also be seeking to develop proposals for further postgraduate research.
Our specialist staff and research expertise in the School of Art, Design and Architecture brings our students into contact with a wide range of academic staff, many of whom have industry experience. The Department of Art and Communication also hosts workshop weeks and a vibrant guest lecture programme, with opportunities to participate in creative activities led by external speakers and practitioners from industry. Students are welcome to participate in these activities as part of their studies with us at the University of Huddersfield. Research plays an important role in informing all our teaching and learning activities. Through research our staff remain up-to-date with the latest developments in the field, which means you develop knowledge and skills that are current and highly relevant. For more information, see our Research Centres in the School of Art, Design and Architecture:
Doing a Master's was the greatest decision I have ever made! My work has come so far this year.
Emma Jackson, Digital Media MA
On this module you will be encouraged to explore how different research methods underpin all kinds of creative practices. The module introduces you to current research themes in art and design. In the past we have explored topics such as: developing concepts through thinking and making, using archives in creative practice, working with objects of material culture, analysing digital transformations, practising psychogeography in the urban environment, tackling the anthropocene and environmental issues of the twenty-first century. As thinkers and practitioners you will work to develop an understanding of the different research approaches you might design and use to enhance and transform your ideas. You will be introduced to a range of practice-led research methods which may include: creative and design thinking, user-centered methods, practice-led approaches, cultural analysis, historical/archival research and market-driven data capture and analysis. The module helps to equip you with a tool kit of research skills to guide you in the development of a project proposal or working brief for your Master's study. The module is made up of lectures, guided seminars and small group tutorials which will support you in building a solid foundation to lead you through your studies.
This practice-led module will introduce you to a range of concepts in digital media that are relevant to artists and designers and to related research at the forefront of contemporary digital media practices. You will develop your own individual digital media research through your practice and work to build relationships and connections between concepts, research and creative innovation. This takes the form of portfolios where you showcase the development of creative concepts in your practice.
This module aims to introduce you to key features of innovation and entrepreneurship within the context of the cultural and creative industries. Depending on your future aspirations we will help you to build your knowledge and understanding of different approaches to creative innovation (social, ethical and sustainable aspects), provide guidance on business start-ups, and assist you in your professional skills development (commercial awareness, self-management, problem-solving, team working, communication strategies), including searching for marketing, promotion, consultancy and funding opportunities specific to your subject. The module involves lectures, seminars and practical projects where you will experiment with the tools and techniques of creative innovation. There will be opportunities for group projects and cross-disciplinary working on this module.
This practice-led module will aim to help you to question and develop the parameters of your digital media skills through a range of different processes suited to specific concepts and contexts. You will produce a body of practical work supported by specialist workshops, on the expanded field of digital media in the creative and cultural industries. Digital media technologies are contributing to the production of new modes of working, collaboration and exchange. These approaches will provide you with an opportunity to develop a framework of core processes for your project ideas. You will be encouraged to push the conceptual direction of your project through an engagement with the different processes of digital media prototyping and production. This takes the form of creative portfolios where you showcase the development of key processes informing your practice.
The major project module builds on your development work in previous modules to culminate in the realisation of your ideas. You will select a 'Major' or 'Minor' weighted approach to your project which will allow you to pursue an 'academic/written' or 'practice/led' focus to your submission. You will revisit your project proposal to develop a final stage framework to help realise your intended outcomes. This could include a group project subject to negotiation with your specialist supervisor.
This course is part of an MA suite within the School of Art, Design and Architecture and thus offers a cross-disciplinary approach to Digital Media. In addition to undertaking subject specific modules in Digital Media Concepts and Digital Media Processes which leads to a Major Project, we also deliver shared modules in Research Methods and Creative Innovation and Entrepreneurship. These modules facilitate opportunities for students to engage in cross-disciplinary working and to participate in the School’s own research and enterprise activities.
We have a fully equipped postgraduate suite dedicated to our MA students. This space is a lively and friendly environment where students can engage in creative exchanges across different subject areas in art and design.
Teaching strategies include lectures, tutorials and workshops. Modules are assessed on a combination of the production and critique of portfolio work and presentations.
Your module handbook will provide full details of the assessment criteria applying to your course.
Feedback (usually written) is normally provided on all coursework submissions within three term time weeks – unless the submission was made towards the end of the session in which case feedback would be available on request after the formal publication of results. Feedback on exam performance/final coursework is available on request after the publication of results.
Huddersfield is the UK’s only university where 100% of the permanent teaching staff are fellows of the Higher Education Academy.*
*Permanent staff, after probation: some recently appointed colleagues will only obtain recognition in the months after their arrival in Huddersfield, once they have started teaching.
Entry requirements for this course are normally:
For applicants whose first language or language of instruction is not English you will need to meet the minimum requirements of an English Language qualification. The minimum of IELTS 6.0 overall with no element lower than 5.5, will be considered acceptable, or equivalent.
International students with qualifications in 'creative' or ‘practice' subjects should submit a portfolio of work with their application.
Research plays a relevant role in informing all our teaching and learning activities. Through research our staff remain up-to-date with the latest developments in the field, which means you develop knowledge and skills that are current and highly relevant. For more information see our research centres in the School of Art, Design and Architecture:
*Permanent staff, after probation: some recently appointed colleagues will only obtain recognition in the months after their arrival in Huddersfield, once they have started teaching; research degrees applies to those on contracts of more than half-time.
A gallery of work by our students and graduates, from our Digital Media course. Click on each image to find out more.
You can see work from across the School of Art, Design and Architecture on our gallery page.
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