Web Technologies BSc(Hons)

2019-20 (also available for 2018-19 and 2017-18)

2018-19 (also available for 2019-20 and 2017-18)

2018-19 (also available for 2017-18)

We look at a range of web technologies including cloud computing, touch/gesture and motion-based technology and mobile and tablet apps.

It’s not too late to apply for September 2018. Find out more

Start date

17 September 2018

Duration

3 years full-time
4 years inc. placement year

Entry requirements

A Level - BBB

See full entry requirements

UCAS Code

G422

Places available (subject to change)

40

Phone contact: +44 (0)1484 473116

About the course

Just about every business and organisation has a web presence. And many of them are looking to expand that presence and harness the latest technology such as cloud computing or touch technology. There is a huge demand for skilled graduates who understand the technology and can help organisations serve their customers better, and stand out from the competition.

Cloud computing, touch, gesture and motion-based technology, as well as mobile and tablet apps – if you can keep pace with the new technology, and know how it can be used to inform, educate, market, sell and innovate, then you could be an attractive prospect for an employer.

This course aims to provide you with the skills to help organisations harness the technology. We’ll look at making applications for web, desktop, mobiles, kiosks and projections. You’ll study the principles of creating and accessing data, as well as embedding other data structures such as maps, Flickr pictures, tweets, eBay bids, Amazon offers and Facebook comments in your digital products.

To help you develop your capabilities, we’ll look at a range of computing languages. The most common ones we use are JavaScript, PHP and ASP.NET, and we’ll also cover innovative frameworks such as Bootstrap and Laravel.

During your studies you’ll be given the chance to take a placement after your second year. It’s an excellent opportunity to put what you’ve learnt into practice. You can take advantage of our links within the industry to help find a placement that suits you. You could end up anywhere from a globally recognised brand to a small, local company. Gaining real-world experience could make all the difference when you graduate and start looking for a job.

There's also the opportunity for you to start your own small business through our Enterprise Placement Year scheme. You might like to hear what Dan has to say about studying Web Technologies BSc(Hons) at the University of Huddersfield.

The teaching team here are fantastic, I love working with my colleagues. I feel we're in a position of great privilege being able to possitively affect the lives, ambitions and psyche of students. Whats great about this industry is how you can have fun whilst learning. All of the viral things you see on the internet - you can enjoy making these, whilst improving on your skills in animation, video, graphics, database, coding etc. I enjoy helping students to see their place as a future professional, for them to realise their ambitions. I encourage them to get involved in freelance work, raising their awareness of making money creating websites and apps for people, right from the first year.

Michael O'Grady

Dr Michael O'Grady, Subject Area Leader, Games and Web

Placements


This course offers you the chance to undertake an optional placement in Year 3. This opportunity helps you to build on the knowledge and skills developed on the course. You will be employed by the company for 12 months, but the actual number of weeks worked will be dependent on the annual leave entitlement you are given in line with the placement company’s policy.

The optional placement year is highly recommended as a means of becoming focused and raising personal knowledge and skills. With our support, you will have the opportunity to gain in experience, maturity and motivation and return better equipped to succeed in your studies and subsequently to secure the graduate job of your choice.

Previous placement providers have included marketing agencies, multimedia creative companies, Buckingham Palace, Dynamic Business Systems, European University Institute in Florence, Great Fridays, Kirklees Council, Microsoft, the NHS, FGH (Grattans), ARM Cambridge, Fantastic Media, Pitchero, Xerox, Ebuyer and Asda.

Alternatively, if you are a student from within the UK or the EU, you could consider starting your own small business by applying for the Enterprise Placement Year in conjunction with the University’s Enterprise Team. You’ll have the opportunity to benefit from business advice, mentoring and networking sessions. You can find out more information on the Enterprise Placement Year here.

After hearing about it during an Open Day, I had my eye on the placement year in Italy, and was lucky enough to get the job. I spent a year in Florence working in a postgraduate university on the help desk, where I was a user support technician.

Leonie Mann

Leonie Mann, Help Desk Technician, European University Institute

Entry requirements

BBBat A Level

120 UCAS tariff points from a combination of Level 3 qualifications

  • DDM from a BTEC Level 3 Extended Diploma.
  • Access to Higher Education Diploma with 45 Level 3 credits at Merit or above in a related subject
  • 120 UCAS tariff points from International Baccalaureate qualifications.

In addition you must have GCSE Language or Literature and Maths at grade 4 or above, or grade C or above if awarded under the previous GCSE grading scheme.

Other suitable experience or qualifications will be considered. For further information please see the University's minimum entry requirements.

Student work showreel


At Huddersfield, we support our students to become highly creative, technically skilled and innovative graduates. Our Web Design BSc(Hons) and Web Technologies BSc(Hons) courses give students the opportunity to explore various aspects of web design and the technology behind web and digital development. Watch our student work showreel to find out more.

Course Detail

Core modules:

Digital Media Project 1

The digital media industry relies on professionals who work effectively in multi-disciplinary teams. This module aims to gives you early experience of working in such an environment. Working as part of a team, you will have the opportunity to plan, design and develop a digital media product. The module is designed to provide you with an understanding of industry best practices within the digital media industry. You will be introduced to the product development cycle, technology limitations, and possible future developments relevant to each course. You will also be encouraged to begin exploring the enterprising aspects of the digital media industries, by entering competitions or publishing a game, mobile app, website or other digital media artefact.

Introduction to Web Programming

This module is aimed at helping you to develop the knowledge and practical skills needed to create basic interactive websites. The technologies covered are typically HTML, CSS and JavaScript. You'll aim to create a portfolio of webpages that demonstrate a range of HTML and CSS features. You'll also aim to develop a JavaScript application in response to a specified problem.

Digital Media Asset Production

Through this module you are introduced to digital media production tools including digital media hardware, the software that creates visual and audio assets, the Internet and the various technologies that they support. You’ll aim to analyse, design and create static as well as time-based media (animated visual content, video and audio) and produce stand-alone products that are suited to a variety of delivery platforms. You are supported in gaining an understanding of the relevant design, technical and professional issues associated with using each media form and how best to deliver and promote these assets, many of which form comprise elements within large digital media projects.

Introduction to Visual Design

This module provides you with an introduction to the subject of visual design. Throughout the module you’ll be introduced to core design principles, processes and terminology. You will also explore a number of case studies and implement/ apply a basic design process, aiming to build an individual portfolio of design work as you go. You'll be given the opportunity to develop your own design briefs that will require you to research and evaluate a defined problem and be expected to propose an original ‘design concept’ (solution), present your ideas to others for feedback, engage in design criticism, produce a range of original assets (using appropriate industry-standard software) and evaluate your design solution in context.

Introduction to Database Application Development

This module will explain how database-driven applications in the workplace are designed and built. Databases allow many people to access information at the same time and anyone can use the internet to give people access to information stored in their databases. This module gives equal weight to the most effective approaches to both database and website development. These include techniques for designing, implementing and querying web applications involving relational databases. The module aims to give you all the knowledge you need to start designing and building your own effective web-enabled database applications.

The course has a firm practical and programming focus. Modules cover the methods, tools and techniques needed to design, program and evaluate interactive applications for web, mobile and desktop. For example, you may explore creating an iPhone or iWatch app, a multi-touch museum display or interactive projections (real-time projection systems).

You are encouraged to explore and experiment with new technology and novel concepts. You may end up working for a company who specifically wants you for a skill or product you developed in your final year project, or you may decide to take it to market and become an entrepreneur. To be successful on the course you will need a strong interest in the technical side of web/app development and connecting with a variety of data streams.

You will be taught through a series of seminars, tutorials, group work, practical experience and lectures and 19.67% of the study time on this course is spent in lectures, seminars, tutorials etc.

Assessment will include coursework, presentation and work-based learning.

Your module specification/course handbook will provide full details of the assessment criteria applying to your course.

Feedback (usually written) is normally provided on all coursework submissions within three term time weeks – unless the submission was made towards the end of the session in which case feedback would be available on request after the formal publication of results. Feedback on exam performance/final coursework is available on request after the publication of results.

Further information

The teaching year normally starts in September with breaks at Christmas and Easter, finishing with a main examination/assessment period around May/June. Timetables are normally available one month before registration. As this is a full-time course, you may have to attend every day of the week.

Your course is made up of modules and each module is worth a number of credits. Each year you study modules to the value of 120 credits, adding up to 360 credits in total for a bachelor’s qualification. These credits can come from a combination of core, compulsory and optional modules but please note that optional modules may not run if we do not have enough students interested.

If you achieve 120 credits for the current stage you are at, you may progress to the next stage of your course, subject to any professional, statutory or regulatory body guidelines.

 

 

 

Teaching excellence

  1. Huddersfield is a TEF gold-rated institution delivering consistently outstanding teaching and learning of the highest quality found in the UK (Teaching Excellence Framework, 2017).
  2. We won the first Global Teaching Excellence Award recognising the University’s commitment to world-class teaching and its success in developing students as independent learners and critical thinkers (HEA, 2017).
  3. Here at Huddersfield, you’ll be taught by some of the best lecturers in the country. The University is number one in England for the proportion of staff with teaching qualifications (HEFCE, 2016).
  4. For the past ten years, we’ve been the UK’s leading university for National Teaching Fellowships too, which rate Britain’s best lecturers. It’s all part of our ongoing drive for teaching excellence, which helps our students to achieve great things too.
  5. We’re unique in the fact that all our permanent teaching staff* have, or are completing, doctorates. This expertise, together with our teaching credentials, means that students here learn from knowledgeable and well-qualified teachers and academics who are at the forefront of their subject area.

*Permanent staff, after probation: some recently appointed colleagues will only obtain recognition in the months after their arrival in Huddersfield, once they have started teaching; research degrees applies to those on contracts of more than half-time.

Gallery

Your career


86-90% of our graduates from these subject areas go on to work and/or further study within six months of graduating (DLHE Survey 2014/15).

86-90%Graduates employed

Student support

At the University of Huddersfield, you'll find support networks and services to help you get ahead in your studies and social life. Whether you study at undergraduate or postgraduate level, you'll soon discover that you're never far away from our dedicated staff and resources to help you to navigate through your personal student journey. Find out more about all our support services.

Important information

We will always try to deliver your course as described on this web page. However, sometimes we may have to make changes as set out below.

We review all optional modules each year and change them to reflect the expertise of our staff, current trends in research and as a result of student feedback. We will always ensure that you have a range of options to choose from and we will let students know in good time the options available for them to choose for the following year.

We will only change core modules for a course if it is necessary for us to do so, for example to maintain course accreditation. We will let you know about any such changes as soon as possible, usually before you begin the relevant academic year.

Sometimes we have to make changes to other aspects of a course or how it is delivered. We only make these changes if they are for reasons outside of our control, or where they are for our students’ benefit. Again, we will let you know about any such changes as soon as possible, usually before the relevant academic year. Our regulations set out our procedure which we will follow when we need to make any such changes.

When you enrol as a student of the University, your study and time with us will be governed by a framework of regulations, policies and procedures, which form the basis of your agreement with us. These include regulations regarding the assessment of your course, academic integrity, your conduct (including attendance) and disciplinary procedure, fees and finance and compliance with visa requirements (where relevant). It is important that you familiarise yourself with these as you will be asked to agree to abide by them when you join us as a student. You will find a guide to the key terms here, where you will also find links to the full text of each of the regulations, policies and procedures referred to.

The Higher Education Funding Council for England is the principal regulator for the University.

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